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Category: XNA

Making a Successful Game in 32 Hours

June 6, 2011 Daniel Sefton General, XNA

Blind Panic is an annual competition held at Huddersfield University. You can check out a summary of the event along[…]

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Inheritance-Based Sprite Management for XNA 4.0

June 6, 2011 Daniel Sefton XNA

My team recently won Best Game Award – 1st Prize at a “make a game in 32 hours” competition, and[…]

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